A grid templateThe shape of the starting grid at one track: how many rows, how many positions in each row, and which side pole is on. belongs to a track and says what shape a grid there has. A waveA group of classes that starts together, with a gap before the next group starts. belongs to a race and says who starts together.
Choose a template for an event
Open Event → Setup and choose Grid Template. The list shows templates for the event's track. For a track that runs both directions, choose the clockwise or counterclockwise template for that round.
Choose Use Track Default to inherit the track's default template. The text below the control names the effective template and its source.
All races inherit the event selection unless they have an override. To change one race, open Event → Grids, select the race, and change Template. Choose Use Event Default to clear that race's override. If the event has no selection, the race uses the track default.
These choices affect previews and future grid generation. Saved grids keep their layout until you regenerate them. A published grid still needs explicit confirmation before regeneration. Review each grid before you publish it.
Rows
A template is a list of rows, and each row carries its own number of positions. The rows field takes three forms, and the editor writes back the shortest one.
3x17is 17 rows of 3, the common uniform grid.5/4x17is 17 rows that alternate 5, 4, 5, 4.2,3,3is an explicit list, for a grid with a narrow front row.
Race Control numbers positions left to right, row by row, always. P1 is P1 whatever the drawing looks like.
Pole side and stagger
pole sideThe side of the track that position one starts on. Pole side changes how a grid is drawn and never changes position numbers. sets which side position one starts on. Row stagger offsets alternate rows sideways, as printed club grids do.
Both change the drawing only. Neither changes a position number.
On an alternating template the wider row comes first. 5/4 nests the 4-wide rows inside the 5-wide rows. 4/5 pushes the wide rows outward and reads lopsided, so the create form shows a live preview of what you entered.
Waves
A race divides into waves. Each wave is a set of classes that starts together, with a gap before the next wave starts.
Open Event → Races and choose Edit Classes, Waves & Qualifying. Each class shows its wave number, and you can click a number to change it. The Available Classes catalog stays in alphabetical order as you select classes. Selected classes stay checked and also appear in the ordered setup. Search filters the catalog without changing that setup.
Use Select Qualifying Sessions on a class to choose its sessions in a focused table. Use Select All or Select None to change all the offered choices. Only qualifying sessions that include that class appear. Add the class to a qualifying session in Schedule to include that session here.
Day and start time distinguish sessions with the same code. They also appear in the selected summary. The qualifying dialog keeps its title, bulk actions, and Done visible while its choices scroll. Cancel and Save Race Setup stay visible while the race setup scrolls. Save Race Setup saves the waves and qualifying choices together.
If you close an edited race setup, Cancel returns to your draft, Discard closes without saving, and Save stores the setup.
A Starts new wave control on every class after the first adds or removes a boundary. You can also drag classes into a different order, and the wave numbers reflow after the move.
Wave numbers must start at 1 and then repeat or step up by one, in the order shown. Race Control rejects a gap or a reversal, so it never saves a wave order nobody can read. The grid's Wave column uses these same wave numbers.
How a shared wave is ordered
A wave holding more than one class offers three choices.
- Combined intermixes the classes by their grid order. This is the default when you remove a boundary.
- Keep class order grids each class as a block, in the class order shown.
- Separated class order keeps one physical start but puts a blank row between class blocks.
A wave with one class shows no control, because there is nothing to choose.
The printed page labels the first row of each class. Only a real wave start carries W, and only a real gap between waves is struck out.
Overflow
A grid that needs more positions than its template has is an error. Race Control reports it and never splits the field on its own. Widen the template or shorten the race.